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Dante's Inferno Divine Edition

RatingCustomer rating is 4 of 5
BrandElectronic Arts
TypeVideo Game
Release Date2010-02-09
List Price$39.99
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Categories
All Games  Action  Video Games Trade-In  Release Date Delivery Titles  Mature  Action + Adventure  All product  Video Games  
Features
  • Dark Forest PDLC pack FREE (available March)
  • Wayne Barlowe Digital Art Book
  • Developer Documentary
  • Digital copy of the Longfellow translation of Dante?s Inferno
  • 20 song soundtrack from the strategy
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Description
Dante’s Inferno Divine Edition Consists of
Dante’s Inferno is an epic single player, third-person action adventure strategy inspired by "Inferno", part one of Dante Alighieri’s classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict together with sin and the resulting horrors of hell, adapted for a new generation and a new medium.

Dante's Inferno strategy logo
Story
The Italian mercenary Dante returns home from the bloodletting this was the Third Crusade to two pieces of soul-crushing news. The first is this although he was assured this he was absolved of mortal sins committed in the shape of wartime atrocities in the name of the churches interests in the Holy Land, this is not actually the case and his immortal soul is in grave peril. The second and extra terrible is this his beloved Beatrice has been murdered, and her soul pulled down into hell by a dark force. Vowing not to believe the damnation of either souls, he provides chase, vows to get Beatrice back and descends into the infamous nine circles of hell. For weapons, he wields Death's soul-reaping scythe, and commands holy powers of the cross, given to him by Beatrice.

Concept art from Dante's Inferno showing Dante together with stiched on crucifix and the Scythe of Death slung over his shoulder
Go to hell together with Dante's Inferno.
View big.
Scythe Combat
To vanquish the foes you encounter on your journey throughout the hell of Dante's Inferno, you must study to wield Death's Scythe together with precision and deadly force. Mix light attacks together with heavy attacks to make combos, then incorporate jumps and grabs to add another layer to your combat. Together with dodging and Holy Cross moves thrown into the mix, you can truly become a force to be reckoned together with. Not including utilizing all of your combative skills and techniques, there is no hope of ever reaching Beatrice.

Holy Powers
During your journey, you may collect magic capabilities for use against the legions of hell. When you perform the Righteous Path power you do a dash attack and go away a trail of icy shards in your wake. Together with Martyrdom you sacrifice health and mana to deal a heavy amount of damage to surrounding enemies. Divine Armor regenerates your health and protects you from damage. Add these and other powers to your arsenal to vanquish all who stand in your way and when you want to replenish your mana-fueled capabilities, visit the Holy Fountains scattered throughout the gameplay region.

Creature Taming
As great as weapons and magic are, sometimes surviving the perils of hell requires brute force. Together with the power of Death's Scythe, you are effective to mount the beasts of hell and use them against your enemies. All of this, however, requires ridding the beast of its existing rider first. If successful, you will become the beast’s new master. Now use its awesome power to pulverize enemies and complete tasks this require a beast's strength.

Key Strategy Features

  • Epic story adapted from the first book of the Medieval Italian classic The Divine Comedy, by Dante Alighieri.
  • Nonstop action as you fight throughout Dante's allegorical nine circles of hell.
  • Wield the power of Death's soul-reaping scythe.
  • Stunning quick-paced action and intense combat rendered at 60 frames-per-second.
  • Choice-based finishes together with enemies this agree to players to punish the damned, or absolve them as they are defeated.
  • Over 60 weapons, magic and combo upgrades and modifications.
  • Huge destructive, ridable mounts this can be taken from defeated enemies.
Additional Screenshots:
Dante entering an region of note in Dante's Inferno
Experience the 9 circles of hell.
View big.
Dante wielding the Scythe of Death in Dante's Inferno
Wield the Scythe of Death.
View big.
Dante utilizing Holy Powers against a horned baddie in Dante's Inferno
As well as Holy Powers.
View big.
Dante taking on a huge female Boss in Dante's Inferno
Engage in epic boss battles.
View big.
Additional Accessories
2-Year Replacement Service Plan - Covers Electronic Items $0–$49.99
2-Year Replacement Service Plan - Covers Electronic Items $0–$49.99
Customer Reviews
Customer rating is 5 of 5  My thoughts.   2010-08-21
By Spydy Loc (Ga)
I Loved this game, it was a release day buy for me. I enjoyed it more than GOW3 personally. Great Graphics. Great Gruesome blood thirsty game. The story will have you wanting to keep playing to see if what you expect will happen really does. I enjoyed this more than any other ps3 game, not saying its the absolute best but personally it was the most fun one.
Customer rating is 4 of 5  Dante is his own Kratos   2010-08-10
By Casino Ace (United States)
We all know this is a God of War clone. That being said, I feel this game stands on it's own two feet if the God Of War series didn't come before it. And while Dante & Kratos are both anti-heroes, Dante's character is more likable & he's has at the very least a purpose for what he's doing the for story of the game. Kratos is just a bad-ass, period! Just motivated on revenge. I'm not putting neither of the two down, I'm just pointing out that both have different goals in their storyline & they work for them. Now I know that the game is not close to being like the poem is, but why do some purist want to take arms with that? They took a poem, made a story out of it, made the author of the story the focus of the game & I applaud them for it. The graphics of hell is really mind-blowing, the dialog is great, the voice actors is top notch. the musics is excellent. To me, They really to the time to make this game close to perfect. I'm enjoying the combos, the power-ups. The replay value is there for me to keep in my video game library. I can tell by most of the harsh criticism that this will be one of the underated game for the ps3. But not by me. I'm enjoying it, and that's why I buy games. Every game will not be a 10 all the damn time. Also, this game is for grown-ups, no kid should be playing this game. Or GOW. The game will still be around when you reach 18, kids, It's not going anywhere. I give it 4 stars only because I'm playing GOW 3 & this game is blowing me away. But being second isn't so bad, and it's tied with the other two sequels to be a 5 star. Give the game a chance & except it on it own two legs. Great job EA!
Customer rating is 3 of 5  Infernal Labor of Love   2010-08-03
By Pyanfar Chanur (USA)
Many people who hear "Dante's Inferno" and "video game" in the same sentence would probably assume a poorly put together, Hollywood-style rip-off that has little to do with the actual literary work. Instead, "Dante's Inferno" (the game) does an excellent job of showing homage to the original material: we have a "bonus material" digital download of the "Longfellow [translation of the] poem" and the game world is an art-heavy graphic reproduction of the Hell depicted by Dante. Unfortunately, this can also be like saying you're going to make "Book of Revelation: the Video Game": your source material is bizarre and disturbing, and you have to graphically paint what a reader heretofore could only imagine.

It's a tough task, but visually the developers of Dante's Inferno did well. Throughout the game, every step of the way is fraught with horrid monsters, planes of torment, and the feel of a true struggle through hell. Unfortunately, "struggle" is also a good way to describe the gameplay. While the feel of the game is extremely similar to the God of War series, it misses out on a few of the more important elements that make God of War more appealing. When you have the chance to do a "finishing move" on an enemy, you're given the choice to either "Punish" or "Absolve" them--either choice fills a kind of "good/bad" meter that will level up skills you buy in the Punish/Absolve skill trees. These power meters are more ornate than they are readable. Quicktime events, the first time you hit them, aren't always clear as to exactly what you need to do. I've adjusted the game's color settings, but the pink square and orange circle, when laid on a shining chrome background, isn't always easy to make out. When you're in the midst of a frantic battle, having to take a moment to interpret the colors can mean the difference between "win" and "reload...again".

These are minor quibbles that simply add to your reload count, but then there are the bigger ones, such as first-time use instructions sometimes showing up right on cue, other times interrupting the heat of combat and freezing you, and still other times waiting until you've screwed up a few times to tell you that you were supposed to know about such-and-such button combination. I don't need to have my hand held, but when I'm being given a new combination that's required for me to progress, I need to know about it when it is given to me and not some time later when everything else I knew to this point failed repeatedly. I found levelling my skills unnerving because I worried that I might miss some sort of skill I was going to have to have later.

The graphics of Dante's Inferno are vivid and they are extremely detailed. I've seen some reviewers mention "constant" nudity and/or sexual themes. While not "every ten seconds" (as one reviewer suggests), at times it can certainly feel that way. The original "Inferno" was written centuries ago and life was very different then--there certainly was no ESRB ratings system. Lest you think the game is fraught with symbols or representative imagery, you should know that these depictions are very anatomically accurate and are often doing hideously unattractive and/or anatomically impossible things. Dante's Inferno is 100% not appropriate for children and if you have kids, chances are you don't want them accidentally wandering into the room and it all coming out 20 years later in their therapy sessions. We get some hint at this in the beginning, when our Christian Crusader is painfully sewing a cross into his flesh and spends some time slaughtering Kurds running at him with long knives, but that's the "clean" part of the game, before our descent even begins.

If you're looking for an interesting diversion from God of War, Dante's Inferno will please your eyes and chafe at your patience. I truly wouldn't recommend paying a premium for this game, nor would I recommend it to someone new to this style of game: while Dante's Inferno deserves credit for being artistically over-the-top, there are other games out there that are more fun to play. The "Punish/Absolve" trick with the skill tree is different, but not in a way that I enjoyed. I can't say whether having seen the animated video would have made the game more entertaining, but I can say that what I've seen of its look and feel in the cutscenes of the game don't give me that impression: the somewhat cheap, gory 2D animation bears little resemblance to this game's eye-popping graphics.
Customer rating is 4 of 5  Ripoff games are fun!   2010-07-30
By Alex
This game is really, really reminiscent of God of War. Even down to the controls. It's violent, it's gross, it's got a surprising amount of nudity, and it's a damned good time. Really, if you can accept and forgive that they're ripping off God of War, then it's fun as hell (.....get it?).

The story is pointless and expected, with flashbacks in a weird cartoon style. But it has surprisingly little to do with Dante's Inferno (the book).

The music and voice acting are okay but not great, but the graphics were impressive (except for a while there, the love interest of the story looks like a... Final Fantasy villain with PS2 graphics). Easy mode is too easy, and Very Hard mode is WAY too hard, so most people should be able to find their own Goldilocks-style level of difficulty. But again, there's a lot of gratuitous nudity and violence, so it's not for everyone.

Most of the fun is the actual descent into hell, exploring new passages of the underworld. It was designed really well, lots of cool little touches in the background that you'll miss if you don't stop and look, but the gameplay gets pretty repetitive, so the game might not deserve more than one playthrough.
Customer rating is 2 of 5  Nudity every 10 seconds (Almost literally)   2010-07-27
By Deborah Castleberry
I got this game at Best Buy, and couldn't go 10 seconds without nudity. I mean, the game is fun, and I would've kept it. In the end, I went back and bought another game.



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